Devlog 01

With this change to the dungeoneer we have introduced a few new elements
- one new floor - and infinite cycling of these two floors
- deck building with an actual graphical interface
- designated boss enemies
- increased visibility of mana and health bar along with numbers indicating amounts
- costs of cards are now visible in the deck builder menu
Bug Fixes
- projectiles no longer shoot through enemies
- shields work again
- pacing has been improved dramatically along with playability through balancing - the second floor needs some touching up
Known Bugs
- Very specific problems with the deck builder menu but among them right now is artifacting when the menu is closed - not sure what is causing this exactly but am on the prowl to find out.
- additionally there is a bug where when you move the last card from your deck of a specific card it disappears from both your deck and available cards - this is some weird cross dependency issue - so for now keep at least one of each card collected in your deck unless you want to lose it (will be resolved next update)
Files
The Dungeoneer
| Status | Released |
| Author | Luminary Labs |
| Genre | Action |
| Tags | 2D, cards, dungeon, Dungeon Crawler |
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